Browsing through old reviews of the game, I found a Q&A with Throwback’s CEO. It is interesting to see what they were planning back then, but you know things went unfortunate and Throwback didn’t reboot the franchise. Sad to see, I liked their attitude.

Gamespot – Q&A: Throwback CEO Thomas Maduri

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For some time now I’ve been wanting to make some tutorials about track and car making. It’s been rather hard to get into the matter, I have to admit. Having learned how to create content for the game from community members, rather than tutorials, I know that something has to change.

It all started...

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RVGL is Re-Volt remade with open source libraries! It works on Windows and Linux natively. It’s pretty exciting. If you wanna take Re-Volt to the next level, go here and give it a go. Install it like an update and replace older files.

So that is the end of Re-Volt 1.2 and the beginning RVGL. No mo...

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Re-Volt has gone through some design changes. Many tracks and concepts suffered from that. Over the past few years, a lot of those tracks have been recovered from old hard drives, the source code and previously unreleased Re-Volt versions.

Most tracks are commonly known, some released to the publi...

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Re-Volt Live, Skarma:

Yesterday during a skype call, we got onto the subject of 1.2, the original xbox source code and WeGo as we usually do. Upon Marv learning about the fact that the GOG version is actually the 1.2 patch which was stolen from Huki & Jigebren, he posted this article some tim...

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Re-Volt has been on GOG for a while. As you know, WeGoInteractive owns the IP rights for Re-Volt.

However, the build offered on GOG (Re-Volt 1.2 from rv12.revoltzone.net) was done by Huki and Jigebren. It has been completely re-engineered, thus the code is entirely made by the community and no...

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