The combined effort of ptitSeb and Huki has brought us a port of our beloved game to the Open Pandora handheld. It is based on a recent version of RVGL and it works just like any other version of the game.

There have been four builds so far. Bugs have been fixed and the game is reported to play qu...

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I just received a brilliant pingback from http://pretendracecars.net/2015/12/26/reader-submission-71-the-war-on-re-volt/

My favorite passages:

At this point, the Re-Volt community should have launched a petition demanding WeGo to give their IP’s to the community. I personally would like to...

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Browsing through old reviews of the game, I found a Q&A with Throwback’s CEO. It is interesting to see what they were planning back then, but you know things went unfortunate and Throwback didn’t reboot the franchise. Sad to see, I liked their attitude.

Gamespot – Q&A: Throwback CEO Thomas Maduri

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For some time now I’ve been wanting to make some tutorials about track and car making. It’s been rather hard to get into the matter, I have to admit. Having learned how to create content for the game from community members, rather than tutorials, I know that something has to change.

It all started...

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RVGL is Re-Volt remade with open source libraries! It works on Windows and Linux natively. It’s pretty exciting. If you wanna take Re-Volt to the next level, go here and give it a go. Install it like an update and replace older files.

So that is the end of Re-Volt 1.2 and the beginning RVGL. No mo...

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Re-Volt Live, Skarma:

Yesterday during a skype call, we got onto the subject of 1.2, the original xbox source code and WeGo as we usually do. Upon Marv learning about the fact that the GOG version is actually the 1.2 patch which was stolen from Huki & Jigebren, he posted this article some tim...

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