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  • Added Dreamcast assets to the set
  • Removed track editor files

  • Updated to rvgl_17.0327a
17.0327a:
| Bug-fix release.

Add:
  [General]
  - Added Portuguese language support, translated by LC-DDM.

Mod:
  [General]
  - Save Replay option is currently disabled in Championship mode.
  [Graphics]
  - When using the -aspect command line, the lens setting now takes effect in 
    frontend too.
  [Multi]
  - Disabled the 'press pause to continue' message (upon race finish) for 
    clients.

Fix:
  [General]
  - Fixed podium cars jumping too high when vsync is off.
  - Fixed -gamegauge mode not working, moved the output to 'profiles/fps.txt'.
  - Fixed version display when entering in and out of dev mode.
  [Graphics]
  - Fixed visual glitch when FOGSTART is equal to FARCLIP.
  [Multi]
  - Fixed chat messages overlapping with race results table.

  • Updated to rvgl_17.0327a
17.0325a:
| Pumped network version.

Add:
  [General]
  - Added Hungarian (Magyar) language support, translated by Andor.
  - Initial support for loading UTF-8 language files.
  - Added new 3-car wide STARTGRID types 4 and 5 for use in custom tracks.
  [Input]
  - Included an SDL community sourced GameController mapping database that is 
    loaded automatically to support various additional controllers.
  - Menu select and back are set to buttons A and B by default on supported 
    controllers.
  [Multi]
  - Updated Waiting Room layout and added new commands: use Up / Down keys to 
    scroll through the player list, hold down Ctrl for faster scrolling. The 
    host can use Ctrl-D to disconnect a player or Ctrl-S to put a player in 
    spectator mode.

Mod:
  [General]
  - Increased the maximum number of cars to 16.
  - Reduced the probability of player getting the global star pickup.
  - Can now use the look back button when spectating cars at race finish.
  [Multi]
  - Increased number of connections to 20 (upto 16 playable cars and 4 more 
    slots for spectators).
  - More efficient transfer of the game data during race start.
  - Improved Waiting Room messages in various occasions such as late joining 
    and spectating (i.e., when game has already started or when joining the 
    next game).

Fix:
  [Multi]
  - Fixed crash when the number of players connecting exceeds the maximum 
    allowed connections.
  - Fixed bug with the "Room Full" status not detecting properly.